AGZ-Guitar Hero Summer Jam Session

Posted in Tournament Listings by admin on the June 14th, 2007

The Thinking Pad LAN and Party Center
5555 St. Louis Mills Blvd. #577
Hazelwood, MO 63042
Phone 314.227.5052
http://www.agzonline.com/tournaments.html

Note: The release form and the concent forms need to be signed and turned in before you are allowed to play in the event. If you are under the age of 18 the concent must be signed. Download the form by Clicking Here

Guitar Hero 2
1.0 Guitar Hero II Tournament Rules
Event: AGZ-Guitar Hero Summer Jam Session
Dates: June 23rd
Max Competitors: 24 pre-registrants - Unlimited walkups.
Fees: Players may pre-register for for a $20.00 event cost.
Prizes: Provided by Red Octane -
1st place is $125 Guaranteed!

2.0 Player Eligibility
-This Event is open to all players regardless of race, sex, or nationality.
-The event is also open to any and all players who feel confident enough to compete in a
competitive gaming tournament.
-AGZ Employees and Event Volunteers are not eligible to compete in the Tournament.
Red Octane and Activision employees will also be prohibited from tournament play.
-All Competitors MUST have signed release forms in hand day of the event in order to participate. - –
-Competitors who fail to provide the proper signed forms will not be permitted to compete.

3.0 Registration
3.1 Registration is now open and will remain open until all 24 slots have been filled.
Registration will operate on a first come first serve basis. The first 24 players to
complete the registration process will be confirmed to compete. All players that
register after the quota has been met will be placed on a waiting list.

3.3 AGZ recognizes the standards established by the Entertainment Software
Rating Board for videogames. In observation of these standards, the Guitar Hero
tournament is restricted to competitors 13 years of age or older. A competitor must
be 13 years of age or older by the first day of an event to be eligible to compete in
the Guitar Hero Tournament.
(It is at the parents’ discretion to allow competitor who is under the age of 13 to compete)

4.0 Tournament Structure
Guitar Hero II Open-
Contestants will perform a song of their choosing at a difficulty level they are
comfortable with. Each performer will perform their song in front of 3 judges. At the
end of each performance each judge will award a score of 1.0-10.0, reflecting stage
presence, difficulty of performance and accuracy. All 3 scores will be added together to
produce a final score adding up to a possible 30.0.

Round 1-
All 32 contestants individually perform a song of their choice in front of a panel of 3
judges. Each judge has a specific area of expertise:

1. The Celebrity Judge (Relative Term) will rate performers based on their Stage Presence. The ability
to work a crowd, put together a unique and thought-out set, and look the part of a
rock star all play into the Stage Presence score.

2. The Industry Judge (writer/DJ) will rate the Difficulty of Performance. This
includes the difficulty level chosen, how hard the song is, and the different
strumming or whammy bar techniques utilized.

3. The Gamer Judge will analyze the Accuracy of Performance. The players who
score highest will excel in this category, and the areas where players make
mistakes will be taken into account. For example, missing a note during a difficult
solo will be penalized differently than missing the first note of the song.

At the end of a performance, the judges will each award contestants a score of 1-10.0 and
explain their methodology. All 3 scores will be added together to produce a final score
out of a total possible 30.0 points.

The top 16 scores will advance to the next competition round.

Round 2-
All 16 performers will choose a song of their liking to perform. Performers may not
choose a song that they have already selected at this event. Judging will follow the same
format outlined in Round 1, resulting in a score out of 30.0 possible points for each
contestant. The performers with the top 8 scores will move on. If there is a tie, judges
will then pick a song for those players to perform. The winner will then advance to round
3. The judge’s song selection will not disqualify a song for later use in the tournament by
the player who wins the tiebreaker.

Round 3-
The 8 Players remaining will once again pick a song to perform in front of the judges.
Performers may not choose a song that they have already selected at this event. Judging
will take place in the exact same manner as in Round 2. The top 2 scores will advance to
the Finals.

Finals-
Each performer will select 2 songs that will perform in front of the judges. Performers
may not choose a song that they have already selected at this event. Each song will be
judged as in previous rounds, and the 2 score totals will be combined into 1 final score. In
case of a tie, there will be a Head to Head duel using the multiplayer mode on a song
picked by the judges. The competitor with the highest total score at the end of this duel
will be crowned the tournament champion.

5.0 Match Preparation

5.1 Players encouraged to bring personal guitar controllers from home (BYOG).
Guitar controllers will be available for those who are unable to provide their own.
Players are also encouraged to modify their personal guitars with visual additions
such as stickers or custom paint jobs. Modifications that alter the
FUNCTIONALITY of the guitar (such as button springs or kill switches) are not
allowed.

6.0 Tournament Procedure

6.1 Songs
All Songs will be available. Contestants must choose a different song each time they
perform at a single event.

6.2 Client Settings
Players may choose to enable ‘Hyper Mode’ before their performance. Players are entitled to
choose difficulty level of their choice. Easier difficulty level and
songs may result in lower scoring from the judges on the difficulty criteria. Players may
choose right or left handed mode.

7.0 Schedules
All players must be in the Tournament Area 20 minutes before Scheduled start time.
Forfeits will be issued to any competitor who is not at their console when called.

8.0 Cheating
There will be absolutely no form of cheating tolerated at this event. If a member is
caught cheating they will be immediately disqualified and removed from the Tournament
Arena.

9.0 Procedures
All competitors must have permission from a Tournament admin in order to enter the
tournament area. Please be sure to check in with an Admin before entering designated
areas. Competitors must remain in the tournament area until each scoring round is
complete. Leaving the area before a completed round will result in a disqualification.

10.0 Event Conduct
All competitors and spectators are required to act in a respectful sportsmanlike manner at
all times. All scores are final, negative remarks to the judges will not be tolerated.

11.0 Rule Violations
Any violation of the Tournament rules will result in immediate removal from the
Tournament Arena.

12.0 Liability
All Competitors and Spectators are responsible for one’s self and property.

*These rules are subject to be altered at the Tournament Director’s Discretion.
There may be special circumstances where the Tournament Director will have to make a
decision in order to maintain Tournament integrity.

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